Many times our goal in speech therapy is for children to learn to build stories, adding details, descriptive words and generating a beginning, middle and end. We can use picture cards, photographs, objects and now “Rory’s Story Cubes” to generate ideas as kids add to their stories. Here is my review:

Kids love to roll dice–now they can toss nine picture cubes with clever images on each of the six sides and tell a story using the face up images. Set a theme ahead of time–”On our vacation we…” or just take turns adding to the story. The creative fun begins when kids choose a cube’s picture and start the story, interpreting the drawing as a concrete object or a more abstract concept. Kids chose the flashlight to continue their story on a more concrete level–”He grabbed the flashlight for the walk in the woods,” or to represent a more abstract concept–”The power went out.” The image of a hand represented “strength,” the cartoon bubble became “He had an idea,” and the eye conjured up “a three-eye alien.” There was no limit to the ingenuity that these cubes elicited. It was fun to sit back and watch childrens’ minds create. Many of the drawings are slightly obscure so a child can extrapolate as the abacus became a fence or a door and a co-centric series of arrows became a compass. With 54 possible images to use, there is unlimited potential for creative language learning with Rory’s Story Cubes. I have successfully used this storytelling game with kids younger than the recommended age of 8, and even had fun with kids on the autism spectrum as they learn to be more flexible and abstract with language.

Recommended age: 8 and up although younger kids can play

The opinions expressed are soley those of the author. “Rory’s Story Cubes” were provided for review by Gamewright.

Games make speech therapy fun but carefully selected games can also advance a child’s progress toward their IEP goals. “Order’s Up” by Gamewright, is not only loads of fun, but it can have language benefits too: kids learn categories of food–entrees, drinks, and how to apply wild cards like “Special of the Day” which can be hard for a child with more concrete language abilities. I have played this with children on the autism spectrum and one little boy didn’t want to use the “Special of the Day” card because he didn’t understand its advantage. As with all games, turn taking and following directions are great skills to learn with “Orders Up.” Here is my review:

Things are hopping at the Ring-A-Ding Diner as players compete to quickly fill their orders before their opponents do. A game of fast reactions, “Orders Up”  builds excitement as players race to ding the bell, winning the right to add a card to their array of yummy dishes. Select two food cards  filled with  delectable delights like ice cream floats, spaghetti, or a banana split for you to match.  Roll the dice and follow the options to try to be the first one to cover all the food dishes on the card to fill your order. Wild cards like “Special of the Day” or “Free Entree” add to the strategy of the game. Kids hope for the dice to land on the picture of the silver bell,  so they can be the first to ring it, even if their hand gets smashed by others, competing to be first.

The opinions expressed in this review are solely of the author. “Order’s Up” was provided for review by Gamewright.

Here is a copy of my newsletter in case you aren’t on the distribution list:
Happy Summer and welcome to the heat wave! Normally we talk a lot about outdoor play this time of year, but we are inside to stay cool too.
I wanted to share some exciting news, reviews, and therapy ideas with you.
First of all I am on Facebook. Log on and click “like” for Playonwords and be part of our language learning community or join me on Twitter at Playonwordscom.
I was recently interviewed by the features editor of the Chicago Tribune in her article, “Kids Won’t Talk About School? Experts Reveal How to Get Kids of All Ages to Talk To You About Their School Day.” I gave several suggestions on how to get your child to share their day with you without bugging them. I also attended “Time to Play’s Spring Showcase of Toys” in New York with toy expert Chris Byrne and chose  my best summer toy picks. As a  guest blogger on Time to Play Magazine’s website, I shared how to use toys to build language.
Recent blogs have centered on choosing the best “Toy Story 3″ toys to promote language learning, building conversation in pretend play, using kids’ TV shows to launch play, when to correct your child’s speech, my first therapy session at McDonalds, how to get special education services, taking speech therapy outside, when to begin therapy for correcting /r/ or /s/, and how to correct a lisp. I wrote several blogs on topics related to working with kids on the autism spectrum: using typical peers effectively in therapy with kids with autism, building flexible play using books, swings sets and outdoor play, and using games to build social language.
I have reviewed some great new products that build language: games, like S’Match which teaches categories while having fun, toys, like the Calico Critters Treehouse and playmobil’s Wildlife Care Station which invite lots of creative play, and books including “Baby Blessings” by Michael Jordan’s mom, or “The Field Guide to Insects” with paper models to construct.
I’ve also written about fun products for moms to liven up the day with their kids–little ones loved making a puzzle out of their sandwich, or decorating cardboard cakes for birthday favors in my Mom’s Wish LIst section.
Let me know what you would like me to blog about or how I can be helpful to you as parents and educators.
Have a great week!
Sherry

As a speech language therapist, I use commercial board games all the time–sometimes to teach language concepts and sometimes as a reinforcer to take a turn after articulation practice. Since I have a relationship with fantastic companies who are coming out with new games all the time that are fun and educational, I like to share them with parents, therapists and teachers. Here are two new games introduced by Gamewright that are loads of fun and winning awards for their creativity:

“Orders Up” is all about the race to get your guest check filled with food cards while eating at the Ring-a-Ding Diner. Everyone gets two cards to fill with matching food selections, so roll the die and see if you get a match. Kids love to roll the image of the bell so they can race to hit it and take a turn. You do have an opportunity to discuss language concepts as you talk about categories of food–desserts, main courses and drinks. Even the concept of a wild card, “Special of the Day,” that can be used for any match, is abstract for some kids with language disabilities. I was playing this with a child on the autism spectrum and he didn’t want to use that card (the most cherished card in the deck) because it was outside of his concrete realm of understanding. You could use the bell to expand play after the game and create a little pretend diner with your food cards. Get some play money and you are set to go. (Age 6 and up)

“Take the Cake” is a great starter game for preschoolers who will love to decorate their colorful cupcakes. Simple but inviting, this game reinforces shapes, colors, and numbers. Roll the dice and see how many times you should shake the sprinkle shaker filled with colorful shapes to decorate your cupcakes. Place the sprinkles on your cupcake cards when there is a match. When all the sprinkles are covered on a card, you get to keep that cupcake. Yum! Expand on the game by making and decorating your own cupcakes, adding sprinkles or using tubes of frosting to decorate with shapes or objects. Take pictures of your sequence of making the cupcakes, put the pictures in order, and narrate a caption to Mom or Dad under the pictures. Using words like first, next, and last builds language skills. (Age 4 and up)

The opinions expressed in this review are solely those of the author. These games were provided for review by Gamewright.


Truth be told,  there is only one honest player at a time in this zany game of pretend to know your friends. Designed for kids to adults, beginning at age 12, “Truth Be Told,”  is fun and insightful as players try to bluff their counterparts in answering questions.

Walking by Buffalo Games at the International Toy Fair, I was recruited to join a game of “Truth Be Told.” I was easily convinced since I am a fan of Buffalo Games, having used “The Last Word” with lots of children to build their vocabulary and categorization skills. Back home, I brought it out for some adult fun, gathering family who thought they knew each other. The appointed Host for the round chose a card and read the phrase to be completed such as “I procrastinate when it comes to_______.” The Host secretly wrote the true answer on her card, while other players wrote their bluffs and passed the cards in to be read by the Host. Some of our entries were, “everything”, “homework” and “vacuuming.” The giggles began as players enjoyed their entries, some with a shred of truth and some completely silly. After the Host read the answers, players voted for the true answer on their paddles. Flipping their paddles over, everyone revealed their guess. The Host read the truth and players received points for guessing the truth or fluffing their friends. Our rounds were the funniest when the question closely matched the Host, such as Lauren, a saver,  getting “I own five of______” as we’ve all participated in trying to get her to throw anything away.

We  agreed that writing on erasable paddles and cards made us feel like we were game show contestants! The best  endorsement is that when we finally had a winner with 15 points, another player said, “Are we done? I’m not done. I wanna play more.”

Lots of language is embedded in this game of bluff. Using the game with older children, they have to complete a sentence and give an answer that is credible and related to the player. When playing with children who are building their social language skills, you might read the question and then discuss the Host and their likes and dislikes so the other players can more easily come up with an answer. Or, relate the question to themselves such as “I think I would get the award for “The World’s Best________.” Using the cards informally and modifying the game can be helpful to kids who need more help brainstorming answers to these kinds of questions.

Sherry Artemenko, MA-CCC, is a speech-language pathologist with more than 35 years experience and founder of Playonwords.com. The opinions expressed in this review are solely those of the author. “Truth Be Told” was provided for review by Buffalo Games.


I use fun commercial games for speech therapy all the time. Some are valuable as a reinforcer after a turn of saying a sound, practicing a language structure or using appropriate social language. It is helpful if they are fast paced and turns are quick to keep the session going. But some games have a bit of language learning embedded in them too. I have blogged about Richard Scarry’s Busytown and Mystery Garden for learning association and categorization.

A new game that just came out, S’ Match, by Thinkfun, can be used as a reinforcer or to learn language categories. You have to know the story behind the invention of this game. When I was at the Toy Fair, I spoke with Thinkfun’s Education and Curriculum Specialist and she said the Staples Easy Button and a salad spinner inspired the pop up spinner kids love that turns the dial to point to one of three attributes: color, number or category. Players turn over two cards and try to match images according to the attributes, making this a more complex memory game.

I first used the game with a little girl working on her /s/ sound. Every time we got a match we said, “S’ Match!” and each time we spun the wheel we said, “Spin the s’match.” When it stopped, we said, “I spun color, or category.” Interestingly enough, when kids didn’t make a match according to the spinner, they still called out the kind of match they got. For instance, if they had to match by category but uncovered two orange cards, they would say, “Smatch for color,” making a verbal note of where to find that match should they need it in the future. To reinforce categories, we would say, “a s’match for vehicles,” naming the category. Each sturdy cardboard card has the image as well at the words to encourage literacy.

Don’t forget to always look for a little language in a game.

Sherry Artemenko, MA-CCC, is a speech-languge pathologist with more than 35 years experience and founder of Playonwords.com. The opinions expressed in this review are solely those of the author. “S’Match” was provided for review by Thinkfun.

play Horton Hears a WhoWhen you keep kids engaged and entertained, they don’t even know that they are practicing their speech! I had two new kids this week who were playing a game with me and after about 30 minutes they looked up and said, “Let’s do it without the words.” (Meaning, let’s just play and not practice words!!) Of course there has to be a little work in a session but if done right, kids aren’t very aware of it.

Last week I took the game, Horton Hears a Who! by I Can Do That Games. It was a real hoot. I played it with from one to three kids from age 3-7. They loved it. The best part is hiding the clovers around the room and when you land on a clover piece on the game board, you put on the elephant face and have to pick up a velcroed clover with the tip of your trunk! Kids quickly catch on and want to get a chance to be Horton. It’s a great reinforcing game after several practice turns for articulation or language goals. Or, use it for carryover and get the whole family to join in if you deliver your services in the home.

“Horton Hears a Who” was provided by I Can Do That Games.The opinions expressed in this review are solely those of the author.

It’s that time of year to make our lists and check them twice–and select the best toys and games for our kids and grandkids for holiday gift giving. Again, there are many helpful lists out there from Parents Magazine to Parents Choice Foundation. Check them out for their carefully toy tested lists, and kudos to Parents Choice who included a section for recommended toys for children with special needs.

Here is my list of favorite toys and games that build language skills through fostering pretend play, encouraging chat, and giving parents plenty to talk about to a baby or toddler:

Babies and Toddlers:

Cuddly Kid Mirror by Alex Toys:

Kids love to cuddle and check out faces so why not get snuggle and face time in one toy? With outstretched crinkle hands, this half ball of fun is asking for play. Strap the “Cuddly Kid Mirror” in the crib for baby entertainment, or prop him up for tummy time and crawl around exploration. Showing off his bright colors, fuzzy textures, knotted strings and bean bag legs, this buddy encourages visual, auditory and tactile investigation and is just plain fun to squeeze.

Recommendated age: Newborn and above

Taggies Go Go! Car

Cuddle up with this friendly-faced coupe, covered with soft plush and shiny geometric designed tags. A takeoff from the popular Taggies balls, this car packs more features for your baby to explore and parents to talk about, enhancing learning. Press the button on top to hear “beep, beep” and see his cheeks light up, grab the crinkly wheels, see your reflection in the mirrored bumper, play peek-a-boo with a puppy peering out the window or pull the string to start the motion. A combination of textures, vibrant colors, and sounds, this compact car is engineered to give kids plenty to investigate and parents many features to describe, feeding your child important language to encourage learning. His endearing face invites baby’s conversation, providing practice for future chats.

Recommended age: 3 months and up

Favorites from other years:

Taggies First Touch Ball

Taggies Go Go Car was provided by International Playthings.The opinions expressed in this review are solely those of the author.

Flow ‘n’ Fill Spout by Yookidoo:

Toddlers are drawn to running water. Since the best part of bath time is playing with the stream as the tub fills up, imagine the investigating going on with the “Flow ‘n’ Fill Spout” as it keeps the water flowing after the tap is turned off. Submerge the little pump under the water and suction the spout anywhere in the tub for continuous streams of water play. Little ones quickly learn to start and stop the flow by pushing the face, and experiment with the three friendly-faced cups, spinning a propeller, creating a shower and revealing a surprise pop up friend. Teaching the language of empty/full, heavy/light, start/stop, on/off, up/down, and floating/sinking, this joyful distraction makes scrubbing a dirty toddler a little easier.

Recommended age: 9 months and up

Taggies Rocker by International Playthings

Kids lined up for a turn on Taggies’ newest giraffe rocker, swinging a leg over his sturdy, plush back and hanging on to the handles for a lively ride. Just the right size for a one to three year-old, this playful friend is adorned with bright colors, varied textures, crinkle ears and patterned taggies to amuse the youngest ones while the older toddlers can saddle up and hang on to the mane of ribbons. A plush, huggable friend with a cock-eyed grin, this giraffe leaves the fun and creativity to your child–no batteries needed. He’s low enough to the ground but life-size for kids to invite him into their land of imagination. Don’t be surprised if he is asked to join the picnic or play house. Watching a one-year-old greet him with a morning hug, I know this giraffe can serve to expend rockin’ energy or just be a hang around pal in the playroom.

Recommended age: 12-36 months

Taggies Rocker was provided by International Playthings. The opinions expressed in this review are solely those of the author.

Preschool and Above:

PLAYMOBIL Pyramid:

Take a break from the usual monsters and dragons menu for boys’ pretend play and introduce the ancient life of the Egyptians. Available in the complete pyramid set or smaller sets of chariots, the sphinx, or tomb raiders to name a few, this newest play scenario invites a history lesson as well as creative play. Secret chambers and trap doors set up the fun for chases, captures and discoveries. Kids love to investigate, hide and surprise with all the moving parts to keep the action going.

Recommended age: 5 and up

Playdate Central Puppet Show by International Playthings

Pull out this puppet show in a box when the kids come over to play and watch it spark their imaginations. Mom or Dad can easily assemble the cloth, hanging theater to suspend in the doorway as kids make puppets, part the curtains and start the story telling. Before the show starts, kids create their own puppet characters with six fuzzy bodies and thirty stick-on ears, faces, tails, noses or outfits. Go traditional in making a prince, princess, lion, puppy, or dragon or combine the features to make an original character. As the story develops, kids can re-figure the puppets, ripping off the reusable features and attaching them to create new characters. Moms were amazed at how well the features stuck on the puppets during active play. My three-year-old puppeteers enjoyed presenting a show and then chased each other with puppets in hand. Language learning begins with selecting a character while devising and assembling the puppets, continues during the creation of the story and dialogue, and extends through open-ended play with flexible props to expand plot possibilities. Take a seat and let your children learn language through play.

International Playthings Playdate Central Puppet Show

Recommended ages 3-6

Playdate Central Puppet Show was provided by International Playthings.The opinions expressed in this review are solely those of the author.

Richard Scarry’s Busytown Eye Found it! by I Can Do That Games

Having raised my kids on Richard Scarry books, searching for Lowly the Worm, I am excited to see a new generation of children examining his delightful drawings, learning about communities of fun. “Richard Scarry’s Busytown Eye Found it! Game” is a winner in innovative, entertaining, language learning games. Unfold the six foot game board and race  through the bustling town, busy airport, industrious construction site, and working farm, to board the ferry for Picnic Island to grab your lunch before Pig Will and Pig Won’t eat it. Spin a Goldberg Mystery Card and start the timer as all players work together to spot the most objects on the game board of the kind pictured on the card—construction cones, garbage cans, shovels, kites, or bicycles. Kids love to place their magnifying glass tokens on the objects when found, rewarded with a bonus move. Can you see why I hear squeals of delight when a bug card is spun?

This team game models collaboration, encouragement, patience and the satisfaction of “winning” together. Scarry’s detailed drawings teach the language of concepts, categories, association, and storytelling as little ones learn what objects, people and actions go together to build narratives. Where would we find shovels? Look in the construction site. Where would we search for letters? Check the town post office or neighborhood mailbox. What about garbage cans? Everywhere! Enjoy this game for a balance of talents and fun for kids and adults alike.

Richard Scarry’s Busytown was provided by I Can Do That Games. The opinions expressed in this review are solely those of the author.

Recommended age: 3 years and up

Favorites from other years:

Cat in the Hat-I Can Do That

Horton Hears A Who-You to a Rescue

Green Eggs and Ham-Speedy Diner

Gobblet Gobblers by Blue Orange Games

Assemble your tic-tac-toe grid and off you go with a chance to place three of your gobblers in a row to win. With each turn, players can add a new gobbler to the board or move one that is already in place. Two options–to find an empty space or “gobble up” an existing smaller piece–make this game a multi-leveled game of strategy and memory. Go ahead and move your piece already on the board but don’t forget who was under him, because the littler guy will be left behind in that space and might set up a play for your opponent. Requiring visual-spacial memory and the ability to weigh different strategic options and outcomes,“Gobblet Gobblers” stretches young minds and gets them giggling as they surprise even themselves as opportunities open up to win!

Age: 5 and up

Favorite from other years:

Froggy  Boogie

Pengaloo

Step2 All Around Art Tower

There’s fun all around when kids step up to this tower of artistic possibilites. The circular table allows for budding artists to work side by side and select their medium from the two bins surrounding the central pole. Don’t be fooled that this can’t be a language building toy–many kids create stories and narrate their drawings while painting and drawing. Having a friend next to them encourages the dialogue of sharing supplies and talking about what they are making. I love the feature of displaying their finished pictures or works in progress on the clips above the table. Don’t miss a chance to ask your kids about what they’ve made and to tell you the story.

Recommended age: 3 and up

Favorites from other years:

Step 2 50′s Diner

ChickyBoom by Blue Orange Games

Chicks have come to roost on their favorite perch, performing a balancing act on thick bales of hay and slim wagon wheels. Plump Mom and baby chickys peer out their adorable eyes, beckoning players to take turns, skillfully plucking pieces off the teetering perch without toppling the brood. Players remove birds and their accessories, hoping to keep the remaining pieces in place. Each piece has its own point value from one to three, so after the perch is dumped, collect your pieces, add up your score and declare the winner.

A game of fine motor skill and balance, “ChickyBoom” requires slow, precise movements so as not to disturb the roosting chicks. Strategy comes into play as risk takers remove a piece of higher value that might start the gang wobbling but adds value to their winnings. Get some math practice as you add up the numbers on your pieces to reach the highest score and win the game.

Recommended age: 4 and up

ChickyBoom was provided by Blue Orange Games.The opinions expressed in this review are solely those of the author.

As the holidays approach, we start thinking about what to give the kids. Target’s gift catalogue just arrived at the house, and the kids are pouring over it as if it’s an encyclopedia.

There seems to be a new trend, according to an article in the Wilmington News Star this weekend,”Back to Basics” by Kim Cook, reflecting a back to basics attitude among parents, wanting to “lower the volume on tech toys and on children’s environment as a whole.” They are tired of all the plastic in playroom and the noises coming from the toys. They yearn for just a few well-made toys that start the imagination going and will generate some powerful pretend play. A parent just voiced to me the other day that she won’t buy any toy that makes noise, unless there is an off button. That was after I asked her for a screw driver to remove the batteries in the Fisher Price Barn so her son would continue his nice play and not get distracted by the sound effects. I am sure that manufacturers have good intentions of adding all of these sounds for teaching cause-effect, but after several rounds with the toy, the sounds often become a distraction and interrupter of play.

Some of the manufacturers that I like for back to the basics simple, sometimes wooden toys are:

  • Melissa and Doug
  • Plan toys
  • Blue Orange Games
  • I Can Do That Games
  • Playmobil
  • Haba
  • Taggies
Let me know what your favorites are in the comments below.

Little Nemo Halloween costumeWow, I can hardly finish Halloween and the stores are pushing Christmas! I was downtown today and I was re-routed on the sidewalk because they were putting up the Christmas lights. I need to just take a breath.

With that said, I am compiling my list of best toys and games of 2009 to send out soon for those of you who ask what I recommend to build language. If you have any toys or games that were introduced this year that your child really likes and gets them talking let me know in the comments below. I love to get ideas from parents, since you are the best toy testers!